Builds like vindicator, tempest, warrior, or druid (after this update's changes) have the potential to be potent support options, but they aren't quite at the same level. As we look to improve support diversity in WvW, it's clear that scrapper is an outlier. While we don't want it back at the level where it dominated the meta, it's currently underperforming and there's room to bring it back up a bit.įor WvW we've primarily focused on scrapper. On the PvP side of things, we're revisiting an old powerhouse: grenade holosmith. Staunch Auras: Reduced stability duration from 3 seconds to 2 seconds in PvP only. We're increasing the base values and reducing the bonus against stationary enemies to make torment damage a bit more consistent. #RADIANT DEFENSE MISSION 11 UPDATE#The previous update to torment was a good change mechanically, as standing still to avoid increased damage isn't a realistic counterplay, but it left builds reliant on torment for damage in a tough spot. In some cases, we've made the defensive effect trigger off something more active (like using an elite skill), and in other cases we've reworked the traits entirely. In many cases, we've simply removed the tradeoff, with the expectation that these specializations can still be balanced in other ways.īack in February 2020, we increased the cooldown of many powerful passive defensive traits (such as Defy Pain) to 300 seconds because we didn't want these effects to have an impact in competitive modes, and for this update, we've revisited these traits with the goal of making them into healthier mechanics. For this update, we've started to look at these unnatural tradeoffs and evaluate whether they're still necessary for the balance of the game. In some cases, these tradeoffs feel natural, like when a reaper loses access to Death Shroud and gains access to Reaper's Shroud, but in other cases, these tradeoffs feel unnatural and can contribute to making a specialization feel less fluid to play. Many elite specializations have some mechanical weaknesses compared to the core profession, commonly referred to as the "tradeoff" for the specialization's new mechanics. Profession Skills Revisiting Elite Specialization Tradeoffs Fixed an issue that caused Emboldened mode to reactivate after defeating challenge mode bosses, preventing some players from receiving the correct rewards for the encounter.Fixed an issue that caused the waypoint in the squad version of the Tower of Nightmares encounter to direct players to the public version of the instance.
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